Amazing game.
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Amazing game.
I really enjoyed it. I like how you give freedom to explore and alternate paths to get to the same place. The setting is kinda misterious and phylosophical, wich is appealing to me.
What I didn't like was the "I can't carry this right now, please wait for the quest call". And then when you met the quest giver you must remember where is the little shiny thing you need, and they all looks the same. Also the craft ingredients aren't obvious. I only noticed that I could pick the flower when I was close to the city. It's blended to the scenario and there's no clue you should interact with it.
The only technical problem I found out: there is 2 attack moves inverted: kick and defend. If you choose one, the game does the another. I ran out of arrows and entered a battle unarmed hahah.
Graphic Designer & Game Dev
Male
Graphic Designer
Brazil
Joined on 6/5/18